![]() Vile Bastion no longer requires any Ascendancy notables.Wicked Ward has been removed from the Ascendancy tree.Small passives that previously granted additional Cold Damage over Time Multiplier now instead grant 10% increased Cold Damage.Small passives that previously granted additional Chaos Damage over Time Multiplier now instead grant 10% increased Chaos Damage.It no longer provides "Your Hexes can affect Hexproof Enemies." Profane Bloom's chance to explode curse enemies was increased from 40% to 50%.It no longer provides 15% increased Effect of your Curses, or "Enemies you curse have Malediction." It now provides "Your Hexes can affect Hexproof Enemies." Malediction was renamed to Unholy Authority.Regenerate 2% of Energy Shield per second for eachĮnemy you or your Minions have Killed Recently, up to 10% per secondĬannot Be Stunned while you have Energy ShieldĮnergy Shield, Energy Shield Recharge Rate Nearby Chilled Enemies deal 10% reduced Damage with Hits Nearby Hindered Enemies deal 15% reduced Damage over TimeĮvery 4 seconds, 50% chance to Freeze nearby Non-Frozen Enemies for 0.6 seconds Nearby Enemies have -20% to Cold ResistanceĮvery second, inflict Withered on nearby Enemies for 15 seconds ![]() ![]() Nearby Enemies have 100% reduced Life Regeneration rate Nearby Enemies have -20% to Chaos Resistance Gain a Power Charge after Spending a total of 200 ManaĬursed Enemies you or your Minions Kill have a 50% chance to Explode, dealing a quarter of their maximum Life as Chaos Damage The class has the following notable passive skills:Ħ% increased Area of Effect per Power Charge
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